Beech Trees

Some WIP trees made using a tree generator I built in Houdini, rendered in Unreal. Suitable for games with an Imposter as the last LOD.

The trees use scanned data collected from near Heidelberg, but the rest of the vegetation and ground materials come from Megascans and ProjectNature.

The screens come are early shots of a project I am working on for several months, so I should be sharing plenty more in the near future.