Overgrowth Level Art

I was employed as a Level Artist in the latter stages of Overgrowth's development for just a few months prior to release.

I worked on over a dozen levels which at the start of the process were simple white-boxes, and did much of the asset placement, lighting, and effects placement that can be seen in the final game.

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Overgrowth Intro

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The Rats Swamp

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Before The Arena

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Second half of Level 1

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Icy Ravine

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Another View of Level 1

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The Cave

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Deadly Secrets

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The Courtyard

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Murky Atmoshpere

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The Pit

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Level 1

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The Sky Ark