George Hulm
George Hulm
Technical Artist
Cardiff, United Kingdom

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Skills

Look DevelopmentEnvironment ArtLightingMaterialsBlueprint3D ModelingScripting3D VisualizationLevel DesignEnvironment DesignGame DesignGame DevelopmentArt Direction

Software proficiency

Unreal Engine
Unreal Engine
Houdini
Houdini
RealityCapture
RealityCapture
Gaea
Gaea
Maya
Maya
Photoshop
Photoshop
World Machine
World Machine
GeoGlyph
GeoGlyph
ZBrush
ZBrush
Mixer
Mixer
Megascans
Megascans
Substance Designer
Substance Designer
Substance Painter
Substance Painter
xNormal
xNormal
Metashape
Metashape

Productions

  • Outriders
    • Video Game
      Outriders
    • Year
      2020
    • Role
      Technical Artist
    • Company
      RealtimeUK
  • Outlaws of the old west
    • Video Game
      Outlaws of the Old West
    • Year
      2019
    • Role
      Technical Artist
    • Company
      Virtual Basement
  • Overgrowth 6010934
    • Video Game
      Overgrowth
    • Year
      2017
    • Role
      Level Artist
    • Company
      Wolfire Games

Experience

  • Freelance Technical Artist at Meso Design
    Frankfurt
    October 2019 - Present

    Working on an State of the Art interactive museum installation.

  • Freelance Technical Artist at RealtimeUK
    Manchester
    June 2019 - October 2019

    Refining, lighting and optimizing Outriders intro cinematic (People Can Fly)

  • Freelance Technical Artist at Hawkeye Innovations
    Bristol
    January 2019 - June 2019

    Leading the look development of virtual stadiums in Unreal for Sky Sports coverage of the Ashes.

  • Freelance Lighting Artist at Virtual Basement
    January 2018 - April 2018

    Working on Outlaws' lighting and materials.

  • Freelance Environment Artist at Wolfire Games
    January 2017 - July 2017

    Developing greyboxes into finished Levels.