Technical Environment Artist
Cardiff, United Kingdom
I design and build realtime 3d artworks and environments using Unreal Engine. My main focus and area of passion is to create using procedural workflows, technical skills and extensive research.
I like to base my work in reality, using photogrammetry, photography, satellite data, historical maps, research papers, field guides, text books, and my own observations.
Look DevelopmentEnvironment ArtLightingMaterialsBlueprint3D ModelingScripting3D VisualizationLevel DesignEnvironment DesignGame DesignGame DevelopmentArt DirectionPhotogrammetry
HD Discovery Station
Lead Environment Artist
AAA Console FPS
Senior Technical Artist
Sky Sports Cricket
Lead Technical Artist
Outlaws of the Old West
Lead Technical/Environment Artist (Freelance) at Meso Design
Working on an State of the Art interactive museum installation.
Senior Technical Artist (Freelance) at RealtimeUK
Refining, lighting and optimizing Outriders intro cinematic (People Can Fly)
Lead Technical/Environment Artist (Freelance) at Hawkeye Innovations
Leading the look development of virtual stadiums in Unreal for Sky Sports coverage of the Ashes.
Lighting Artist (Freelance) at Virtual Basement
January 2018 - April 2018
Working on Outlaws' lighting and materials.
Level Artist (Freelance) at Wolfire Games
Developing greyboxes into finished Levels.