6 Years professional Experience as Freelance Environment/Tech Artist. Amateur Level Designer/Artist for 15 years. Longtime modder, Unreal Engine community member and contributor.
Expert Houdini and Unreal user.
AAA and indie Experience as an Environment Artist, Level Designer, Level Artist, Lighting Artist, Cinematics, Technical Artist, Senior/Lead Roles. Educator: https://www.youtube.com/channel/UCqxxNX4vVOEjBZHjTk6C2yw
Particular focus on Landscapes, Materials, Foliage, Procedural Art, Lighting, Blueprints, Tools and Optimization.
Keen amateur photographer, botanist, rockhound and nature lover,
Working on state of the art VR experiences of historic buildings and heritage sites.
Working on an State of the Art interactive museum installation.
Leading the look development of virtual stadiums in Unreal for Sky Sports coverage of the Ashes.
Refining, lighting and optimizing Outriders intro cinematic (People Can Fly)
Lead Lecturer on Masters Technical Art Module
Lecturer on Advanced Environment Art Module
Lighting and Materials.
Developing greyboxes into finished Levels.
Level Design for early VR Prototype