Sky Sports Cricket Stadiums - Hawkeye

Working with the talented team at Hawkeye Innovations in Bristol to deliver real-time cricket analysis on Sky, for the 2019 Ashes and Cricket World Cup. As the sole technical artist I was responsible for implementing old models, Optimizing, Lighting, Materials and general Lookdev. As well as this I researched and developed an approach to draw thousands of crowd members complete with animations, and realistic turf.

Models were provided by Hawkeye Innovations with additional modelling work by Finn Connolly.

The Oval Stadium

The Oval Stadium

Custom Foliage Shader on Speedtree "London Plane" asset.

Custom Foliage Shader on Speedtree "London Plane" asset.

Lords Stadium

Lords Stadium

Optimized Scanned model provided by Hawkeye, Materials and Lighting.

Optimized Scanned model provided by Hawkeye, Materials and Lighting.

Trajectory and Stripey Visualization

Trajectory and Stripey Visualization

Trajectory and Stripey Visualization

Trajectory and Stripey Visualization

The final result as seen on TV

The final result as seen on TV

An early stress test of the crowds. 16000 actors running at over 60 fps on a GTX 1070.

An early stress test of the crowds. 16000 actors running at over 60 fps on a GTX 1070.